Enhance your software application with 80+ image format support

"Image Open Save Dialog" is a software library to be used in the source code of your program. It provides your application with usable support for dozens of various graphics formats

Why care for supporting rare image formats?

There are several graphics formats in the world used on each and every computer on Earth. Also, there are other, special picture formats, quite rare but still used by millions of people every day. Due to the fact that lots of programs only support several "popular" image file formats, these people (scientists, doctors, office workers) have to use various image converters spending their money on them instead of just working with their favorite program.

You can use "Image Open Save Dialog" to support dozens of various graphics formats in your program.

"Image Open Save Dialog" is a software library (dll) that can be integrated into your application and will allow your users to open dozens of image files and use them in your application as if it is a simple BMP (the simplest format) file.

Here’s how it works. Having purchased our library, you get a set of dll-files together with samples of integrating the library into programs written in C++,Delphi and Visual Basic program languages (Those programmers who use Visual Studio will find the ActiveX component in the package, which will make working with the library even easier.) Use the help file and the sample code available at our website to change the standard "Open/Save Dialog" call to "Image Open Save Dialog" call according to the logics of your program. That’s all.

Now, each time the user presses the button that initiates selecting and opening a graphics file, he’ll see the Open File dialog displaying a preview of the selected file (e.g. if he selects a DICOM file). The dialog will open the file, decipher it and transfer the deciphered file to your program. The dialog will do the same when saving a file, and this will allow the user to save the file into various formats.

Why Image Open Save Dialog and not a graphics engine?

Our library is not a graphics engine and it doesn't allow opening a graphics file not selected by user (this option might be necessary for a server-based solution or an automatic mode). The importance of this function for user-oriented applications is next to zero, and you can save quite an amount of money (the starting price for most graphics engines is about $900, and the average price is $1500-$3000, while sometimes there may be extra limitations as to the sphere of application and the number of needed licenses). Image Open Save Dialog is licensed once per application regardless of the number of copies you sell.

5 steps to increase your profit from purchasing our library

The user usually believes that any enhancement of his favorite software is a plus. The developer understands that any enhancement should also be profitable. How to increase your profit from investing into Image Open Save Dialog?

Applying commercial and free graphics libraries – how do they differ from each other?

The main difference between commercial and free products is not the required amount of resources but the time it takes to implement these resources.

Commercial products should be based on commercial libraries, as it will save resources later on and provide your product with reliable lifetime support. Commercial products solve their tasks in a professional way and provide high performance quality. Typically, they outdo similar shareware titles in all major factors.